Hi.

I need 5 tracks for my upcoming game. Examples of needed style presented below. I don't pay in advance and I don't need your portfolio. I also don't pay for trying. I won't be able to explain why I hadn't accepted your track. I either like it or not. If I hadn't accepted your track it means that it didn't compliment the game for my opinion, it doesn't mean that I think that your track is bad.

I don't need exclusive rights for the tracks, just don't sell and show them to anyone until the game's released. Hopefully it won't take much time, I actually plan to release it this year.

I need tracks at least 2:30 minutes long.

I can pay via paypal and via sberbank for Russian musicians.

When I asked around the prices differed from 50$ to 2500$ per track which means I can't calculate any average budget at all. But since it's a short low-budget game I'm not ready to pay much. So I propose this flow:


1) You listen to the examples

2) If you want and can compose similar tracks you contact me via twitter (my private is open to anybody) and propose the price

3) If we agreed on the price you compose a track

4) If I accepted your track I transfer you the money

The setting of the game is France 70s so I don't want electronic-like music. I also made two no-music action sequences for you to try your tracks.

And I'm sorry in advance if I hadn't accepted your track!

EXAMPLE 1
EXAMPLE 2
EXAMPLE 3
MUTE ACTION EXAMPLE 1 (for composing)
MUTE ACTION EXAMPLE 2 (for composing)